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Tano Solo founder · iOS app

I wanted an app that knows the Korean I already know. To build it, I became the product team I didn’t have.

Role
Founder · product designer & PM
Team
Me, Claude Code and ~20 beta testers
Platform
iOS · fully offline · EN / UK
Timeline
32 days, idea → App Store
The level check: one Korean word shown large, with four English meanings to choose from and an “I don’t know” below them.
Stats: 43 words to the next birthday, a growth path, and last week’s new, learned and practised counts.
Meet your Korean: a schoolkid avatar at seven years old and 450 words, with the next stage and a progress bar below it.
A quick check in the Animals category: six Korean words to mark as known, or “I don’t know any of these”.
The Today screen: 784 words at eight years old, a fresh start for the week, and a ten-word session of about three minutes.
The problem

Every app made me start from “hello” again.

I’ve been learning Korean since school. When a BTS concert brought my motivation back, I found plenty of tools for grammar — and nothing for vocabulary that I wanted to open every day.

  • 01 · What I kept running into

    Too much game

    Points, leagues and mascots pull attention away from the words themselves.

  • 02 · What I kept running into

    Words I already knew

    Most apps start from zero, so after years of study you tap through “hello” and “thank you” again.

  • 03 · What I kept running into

    Lists I had to type in

    Anki is powerful but comes empty: hours of deck-building before you learn a single word.

The promise

Korean words for real topics and situations — without the ones you already know.

  1. Knows what I already know from the first minute
  2. Gives words for real topics, not random cards
  3. Decides by itself when it’s time to review
  4. Motivates without guilt — no “you lost your streak”

Who I designed for

  • Coming back

    Studied once, remember some of it, refuse to start over. Needs an accurate level check.

  • Beginners who read Hangul

    Need a calm pace and no overload in the first days.

  • K-pop & K-drama fans

    Emotional motivation, so progress reads in real terms: “I can order a coffee now”.

  • Ukrainian speakers

    Almost no Korean apps speak Ukrainian. It was built in from day one, not “someday”.

Timeline

From idea to App Review in 32 days.

I split the work into phases, and every phase ended with my own test on a real iPhone. Only after my “approved” did the next one start.

The 33 days in words

Thirty-three days, 27 Sep to 29 Oct 2026, across five tracks.

  • Build: Core app & data, 27 Sep – 2 Oct; UK, 4 Oct. Level check, reviews, Today, paywall, the Tano name. Ukrainian: foundation → shipped in one day (4 Oct). Practice · new stats · streaks shipped (21 Oct).
  • Beta: Public TestFlight beta · Telegram group · a flag on every word, 7 Oct – 24 Oct.
  • Design: 7 design rounds for Practice, 12 Oct – 20 Oct.
  • Ship: Purchases, 22 Oct – 23 Oct; QA, 24 Oct; Feature freeze, 28 Oct; Submitted to App Review, 29 Oct. Freeze → submit.
  • TestFlight: build 2 on 3 Oct, build 3 on 4 Oct, build 5 on 8 Oct, build 6·7 on 21 Oct, build 8 on 24 Oct, build 9 on 28 Oct.
  • Milestones: Research + first 13 decisions on 27 Sep, First TestFlight build on 3 Oct, Public beta · ~20 testers on 7 Oct, Decisions D29–D41 approved on 21 Oct, Feature freeze on 28 Oct, Submitted to App Review on 29 Oct.
  • Build 9 went to the App Store.
Research

Three questions before I drew a screen

Tano promises to skip the words you already know. To keep that promise honestly, I needed answers to three questions.

  1. Question 1

    What do learners miss in other apps?

    Session complete

    Today’s words

    • 사과 apple
    • 고양이 cat
    • 학교 school

    In 10 apps, learned words sit in one long list. What people valued most was the list at the end of a session — when one app removed it, learners asked for it back for two years.

    So in Tano

    Every session ends with that day’s words, and each one plays and opens

  2. Question 2

    How can a short test measure thousands of words?

    easy rare

    벙타 fake

    a made-up word catches guessing

    Vocabulary research: ask a few words from each level of difficulty, pick each next word from your answers, and mix in made-up words to catch guessing.

    So in Tano

    A level check that adapts to every answer, with a few fake words and an honest “I don’t know”

  3. Question 3

    How short can that test be — and still place you right?

    26% wrong

    20 questions

    31% wrong

    12 questions

    after a month of use: 8–10% for both

    I tested it on 1,500 simulated learners first. 12 questions misplace you almost as rarely as 20, and a month of use fixes the rest.

    So in Tano

    At most 12 questions instead of 20

88%

The same simulation caught a mistake: 88% of advanced learners were placed a level too low. I fixed the model before any real person took the test.

Process

One loop, repeated 14 times

I’m a product designer, not a developer. An AI agent, Claude Code, wrote the code. Deciding what to build, in what order and when it’s done was on me. Every phase went around the same loop.

14× once per phase,
from research to launch

  1. 1 · I decide what’s next on the board, by impact and risk

    To do

  2. 2 · Claude Code builds it code, data, automated checks

    In progress

  3. 4 · Beta testers try it ~20 people on TestFlight, from 7 Oct

    Backlog new cards from their feedback

  4. 5 · I write the decision down a numbered entry with a reason

    Waiting on Iryna

The Notion roadmap keeps itself up to date Claude moves every card as the work moves — started, built, approved, or waiting on my decision — and logs what was done in its notes. When I move a card myself, Claude takes it as an instruction.
  • 14

    phases, each closed by a phone test

  • 41

    decisions written down

  • 115

    tasks on one board, 59 done

  • 4

    documents the AI reads first

Key decisions

41 decisions. Five of them shaped the product.

Every decision is written down with its reason. These five changed what Tano is — and four of them came from the people testing it.

  1. 1 · My assumptions

    A first version from my own idea

    Flashcards with answer options, word categories and a stats dashboard. Built on my assumptions about how people learn.

  2. The Tano avatar at its oldest stage, an adult. Advanced

    The Tano avatar at its first stage, a baby. Beginners

    2 · Not launched yet

    I found testers first

    Before the App Store, I gathered testers at both ends: advanced learners who study Korean professionally or live in Korea, and beginners.

  • 01 Level check
  • 02 No romanization
  • 03 Practice
  • 04 Exercise ladder
  • 05 The business model

Decision 01

The level check: shorter, but honest.

Problem 15–20 questions with an “n / 20” counter felt like an exam.

Decision an adaptive test, at most 12 questions, that stops once the level is clear.

  • 12

    questions, median 11

  • 80–82%

    of beginners stop early, after 4 misses

  • 0.4%

    of people with 400+ words stopped too early

The test
The level check asking what one Korean word means, with four English options.
The result
The result: Beginner, level 1 of 6, about 600–1,400 words, with two topics to start from.

Decision 02 · from beta testers

No romanization: eyes on Hangul.

Problem romanization under every word. Testers agreed: Latin letters pull the eye away from Hangul.

Decision romanization off everywhere; pronunciation in Hangul only where it differs.

  • Day 1

    of the public beta

  • 1,649

    cards with pronunciation in Hangul

  • 1 switch

    brings it back if ever needed

The trade-off

Harder for people who can’t read Hangul yet, so the app says so up front.

The first version

식물

sikmul

plant

The eye reads Latin letters, not Hangul

Now

식물 [싱물]

plant

Pronunciation in Hangul, only where it differs

Decision 03 · from beta testers

Practice: the tab testers asked for.

Problem the first version had no practice, only new words and reviews. Testers asked for it.

Decision a Practice tab, right after Today, after seven design rounds.

  • 7 rounds

    of design in 9 days

  • 10 of 12

    testers called it most useful

  • 0

    review dates it changes

Testers asked

“I want to see the words I learned today”

“Let me fill words into sentences”

“I want to practise one topic”

…became the Practice tab

The Practice tab: mixed practice, Fill in only, Write only, and lists of today’s, hard and all words.

Decision 04

Each dot on a word’s path is earned with a harder exercise.

Problem multiple choice only checks that you recognise a word.

Decision every review step asks for a harder exercise, up to writing the word.

  1. Day 0 · Met the word

    Choose the meaning

  2. Day 1 · Review tomorrow

    Choose the Korean word

  3. Day 3 · In 3 days

    Fill it into a sentence

  4. Learned

    Day 7 · In a week

    Write it from Hangul tiles

A mistake moves the word one step back.

Fill in
The Fill in exercise: a Korean sentence with one word missing and four options below it.
Write
The Write exercise: the English word “conversation” and Hangul tiles to tap in order.
The dots on every word
A topic’s word list, each word carrying its own row of progress dots and a status.
What the dots mean
A word sheet explaining the dots: step 2 of 4, with the next review date.

Decision 05

The business model: lock the extras, never the study.

Problem most apps lock core study behind a paywall, and learners hate it.

Decision every review free forever; Premium adds speed and harder exercises, and appears only after the learner feels the value.

  • $5.99

    a month

  • $34.99

    a year, 7 days free, Family Sharing

  • $69.99

    once, for life

Ukraine priced by hand: $2.99 · ~$24.99 · $39.99.

The paywall
The paywall: “You know about 340 words. Let’s grow the next 1,000”, with what free and Premium each give.
The plans
Choose your plan: annual with seven days free, monthly, and a one-off lifetime price.
Validation

Before launch, I asked the testers one last time.

A week after the first line of code, Tano was in real people’s hands. Their two biggest changes, no romanization and Practice, are in the decisions above. Right before the App Store, I sent the testers a final feedback form.

The final feedback form

12 testers answered on the last beta build, 23–30 October 2026. A small sample, but four strong signals:

  • 7 of 12

    would be very disappointed if Tano disappeared. The usual product–market fit bar is 40%; here it’s 58%

  • 10 of 12

    named Practice among the most useful parts: the tab that didn’t exist in the first version

  • 10 of 12

    said the level check placed them about right

  • 8.0 / 10

    average answer to “How likely are you to recommend Tano to a friend learning Korean?”

AI in my workflow

AI gave me a team’s speed. The judgement stayed with me.

Claude Code wrote the code, the data and the automated checks. It didn’t know what matters to a learner, what to postpone or what to cut. That part stayed with me.

Me founder, designer, PM

  • Decide

    what to build next, what to cut, the launch date

  • Ask the questions

    what research should answer, and which answer to trust

  • Design

    UX, UI and copy in Figma, in both languages

  • Test every build

    on my iPhone: the only one who can say “Done”

  • Talk to testers

    the chat, the polls, the final form

  • Run the business

    App Store, pricing, legal, marketing

What I hand to Claude Code:

  • decisions
  • designs in Figma
  • notes from the phone test

Nothing ships without my “Done”

What Claude Code hands back:

  • a build to test
  • “here’s how to check it”
  • research digests

Claude Code AI agent, in the terminal

  • Write the code

    ~26,700 lines of TypeScript

  • Build the word data

    a Python pipeline for 5,671 cards

  • Check its own work

    21 automated checks before every handover

  • Research digests

    sources, how other apps do it, a recommendation

  • Keep everything in sync

    “Built in code” pages in Figma, the Notion board

  • The Ukrainian version

    ~85 agent runs, up to 16 at a time

Brand

A brand that grows up with you.

Most language apps bring you back with points, gems and guilt. I wanted Tano to feel calm and warm instead, built on one idea: your Korean grows up. The avatar makes that idea visible, and the logo, the colours and every line of copy follow it.

The character

An avatar that grows up, instead of points and gems.

My own idea to make Tano stand out and bring people back. A character ages with the words you know, learn or have on the way: 8 stages from 아기 (baby) to 어른 (adult), and a birthday for every new year. You come back to see who your Korean becomes, not to protect a score.

  1. The Tano avatar at stage 1 of 8, the baby.

    1 · 아기

  2. The Tano avatar at stage 2 of 8.

    2

  3. The Tano avatar at stage 3 of 8.

    3

  4. The Tano avatar at stage 4 of 8.

    4

  5. The Tano avatar at stage 5 of 8.

    5

  6. The Tano avatar at stage 6 of 8.

    6

  7. The Tano avatar at stage 7 of 8.

    7

  8. The Tano avatar at stage 8 of 8, the adult.

    8 · 어른

The mark and the name

The working name was 단어장 (“vocabulary notebook”); on 2 October it became Tano. A “turning card” mark and a wordmark with a ring for the “o”. The icon is made in Apple’s Icon Composer, so iOS draws it in four looks.

Colours and type

One calm accent for everything you tap, soft lavender for cards, and a deep ink instead of black. Every colour is a token, so dark mode is the same system, not a second design.

  • #6553D8

    accent

  • #ECE8FC

    accent soft

  • #1B1830

    text

  • #F2F0FA

    surface muted

  • #110F1E

    dark canvas

  • #9D8FF5

    dark accent

Light Today

식물 plant

Start · 5 words

Dark Today

식물 plant

Start · 5 words

  • Aa Inter the interface
  • 한글 Noto Sans KR Hangul, always first

Every screen, checked in 8 modes

2 languages × light and dark × default and largest text — on iPhones from the SE (375 pt) to the widest. Plus VoiceOver and Reduce Motion.

  • Aa

    EN · light · default

  • Aa+

    EN · light · largest

  • Aa

    EN · dark · default

  • Aa+

    EN · dark · largest

  • Aa

    UK · light · default

  • Aa+

    UK · light · largest

  • Aa

    UK · dark · default

  • Aa+

    UK · dark · largest

Launch

Launching on the App Store is a product of its own.

Money, legal, the storefront, Apple’s review, marketing. I did all of it myself, step by step, while Claude prepared the code, the copy and the instructions.

The Tano app icon.

Tano: Korean Flashcards

The App Store page · 7 screenshots, one message each, in English and Ukrainian

  • EN
  • UK
  • Style A, of 2 directions
  1. App Store screenshot 1: “Your Korean grows up with you”, over the Today screen.
  2. App Store screenshot 2: “Real Korean, from the dictionary”, over a word card.
  3. App Store screenshot 3: “Choose it. Fill it in. Write it.”, over the Write exercise.
  4. App Store screenshot 4: “Skip the Korean you already know”, over the level-check result.
  5. App Store screenshot 5: “Korean for real life”, over the Categories screen.
  6. App Store screenshot 6: “Practice your hard words”, over the Practice tab.
  7. App Store screenshot 7: “See every word you’ve learned”, over Stats in dark mode.

The website

tanokorean.com

“Your Korean grows up with you”

Four phases, each approved on its own: research on 23 sites, the structure and two visual directions, a design for desktop and mobile, then a site built with Astro, in English and Ukrainian.

  • EN + UK
  • Desktop 1440 · Mobile 390
  • Privacy, support, teachers
tanokorean.com
The tanokorean.com home page in its dark Night Stage design: “Your Korean grows up with you”, with three app screens beside it.
The same home page on a phone, with the headline stacked above the App Store button.
In numbers

It looks simple. Underneath is a small team’s worth of product.

Cards, a Start button, an avatar. Numbers as of 11 November 2026.

5,671

cards from the National Institute of Korean Language’s dictionary — 5,647 words and 24 phrases, each with an example and its sound

  • 53

    topics in 7 sections

  • 20

    real-life situations, café to job interview

  • 2,952

    fill-in exercises

  • 304

    made-up words, each checked in Korean dictionaries

  • 6,024

    Ukrainian translations, blind back-checked

  • 1,649

    cards with pronunciation in Hangul

Reflection

What I’d keep, and what I’d do differently.

The thread through every decision

Honesty as a design principle. These constraints never slowed the work down — each time, they shortened the list of options.

What worked

  • The phone-test gate

    The wall of 59 reviews, guessing on unseen words, text that moved too fast — I saw them only on a real iPhone.

  • The decision log

    When a decision came back (the goal options, streaks from “never” to “with rest days”), I saw its whole history.

  • Measure, don’t guess

    Simulations twice talked me out of the obvious review cap.

  • Feedback is a symptom

    Before building what people asked for, I looked for why they asked.

  • A second priority on the board

    The AI’s honest rating caught me falling for a feature, or putting off a boring, critical one.

What I’d do differently

  • A native speaker earlier

    I turned the session down on 4 October; the experts started after the submission, so their fixes wait for 1.1.

  • Check high levels before the beta

    That levels 5–6 lack words surfaced only after a tester’s complaint.

  • Live with the app longer myself

    The default 6 seconds per card is still a calculation, not real data.

From the final feedback form
“I like that it’s focused on Korean specifically, which makes it unique on the Ukrainian market. With help and hints from people who are directly connected to the language, the app keeps getting better, and there are lots of ways to learn words.”
Beta tester · advanced learner 3–4 weeks with Tano · would recommend it: 10 / 10 · translated from Ukrainian

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